﻿<?xml version="1.0" encoding="utf-8"?><Type Name="SchemaParser" FullName="Novell.Directory.Ldap.Utilclass.SchemaParser"><TypeSignature Language="C#" Value="public class SchemaParser" /><AssemblyInfo><AssemblyName>Novell.Directory.Ldap</AssemblyName><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyCulture></AssemblyCulture><Attributes><Attribute><AttributeName>System.Reflection.AssemblyKeyFile(KeyFile="../mono.pub")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyDelaySign(DelaySign=True)</AttributeName></Attribute><Attribute><AttributeName>System.CLSCompliant(IsCompliant=True)</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyCulture(Culture="")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyTrademark(Trademark="")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyCopyright(Copyright=" (C) 2003 Novell, Inc")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyProduct(Product="")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyCompany(Company="Novell, Inc")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyConfiguration(Configuration="")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyDescription(Description="Novell.Directory.Ldap")</AttributeName></Attribute><Attribute><AttributeName>System.Reflection.AssemblyTitle(Title="C# LDAP")</AttributeName></Attribute></Attributes></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public SchemaParser(string aString)" /><MemberType>Constructor</MemberType><Parameters><Parameter Name="aString" Type="System.String" /></Parameters><Docs><summary>To be added.</summary><param name="aString">To be added.</param><remarks>To be added.</remarks></Docs></Member><Member MemberName="RawString"><MemberSignature Language="C#" Value="public virtual string RawString { set; get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Names"><MemberSignature Language="C#" Value="public virtual string[] Names { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Qualifiers"><MemberSignature Language="C#" Value="public virtual System.Collections.IEnumerator Qualifiers { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Collections.IEnumerator</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="ID"><MemberSignature Language="C#" Value="public virtual string ID { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Description"><MemberSignature Language="C#" Value="public virtual string Description { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Syntax"><MemberSignature Language="C#" Value="public virtual string Syntax { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Superior"><MemberSignature Language="C#" Value="public virtual string Superior { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Single"><MemberSignature Language="C#" Value="public virtual bool Single { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Obsolete"><MemberSignature Language="C#" Value="public virtual bool Obsolete { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Equality"><MemberSignature Language="C#" Value="public virtual string Equality { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Ordering"><MemberSignature Language="C#" Value="public virtual string Ordering { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Substring"><MemberSignature Language="C#" Value="public virtual string Substring { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Collective"><MemberSignature Language="C#" Value="public virtual bool Collective { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="UserMod"><MemberSignature Language="C#" Value="public virtual bool UserMod { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Usage"><MemberSignature Language="C#" Value="public virtual int Usage { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Type"><MemberSignature Language="C#" Value="public virtual int Type { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Superiors"><MemberSignature Language="C#" Value="public virtual string[] Superiors { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Required"><MemberSignature Language="C#" Value="public virtual string[] Required { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Optional"><MemberSignature Language="C#" Value="public virtual string[] Optional { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Auxiliary"><MemberSignature Language="C#" Value="public virtual string[] Auxiliary { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Precluded"><MemberSignature Language="C#" Value="public virtual string[] Precluded { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Applies"><MemberSignature Language="C#" Value="public virtual string[] Applies { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String[]</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="NameForm"><MemberSignature Language="C#" Value="public virtual string NameForm { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="ObjectClass"><MemberSignature Language="C#" Value="public virtual string ObjectClass { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Type>